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    Apex Tool Suite

At the heart of the Apex Tool Suite is the SDK, an advanced graphics API for programmers, optimized for consumer level graphics cards. The rest of the tools in the suite serve to complement the Apex SDK by decreasing development time and making revisions faster and easier. Using intuitive graphical interfaces, these tools give you the option of using artists from asset creation through final scene assembly and tweaking, allowing for more parallelization of project resources and higher quality visuals.


The Apex Tool Suite is made up of the following:
  • Apex SDK - A core set of API's optimized for Windows based PC and Xbox platforms. It provides a rich set of functionality for graphics, collision detection, networking, special effects, and character animation.
  • Muon - Our Particle Effects Tool. Muon is a powerful utility for creating and editing advanced particle system effects such as smoke, fire, rain, and explosions.
  • Gaia - Our Scene Building Tool. Gaia is a GUI utility for advanced scene generation without programming. Place and edit various objects within the visual scene, create groups, actors, LOD nodes, switch nodes, etc., all through an intuitive, point-and-click interface.
  • TerraFirma - Our Terrain Building Tool. TerraFirma, a product being developed for internal terrain building by Dynamic Animation Systems, is designed to build 3D terrain files based on heightfields. Terrains can be developed with road networks, trees, structures, and water sources.
  • DAS IG - Our image generator.