| Contained within the Apex SDK is a powerful set of classes for creating
particle system effects through code. Muon provides an intuitive graphical
interface to these classes and gives you the ability to create, load,
modify, and save them in an optimized binary file format. This reduces
your time and effort involved in getting effects to look "just right"
as changes can be made on the fly and seen instantly, rather than require
a recompile of the code. In addition to making the programmers' jobs
easier, Muon can also enable artists to generate particle effects on
their own, resulting in better quality visuals and less consumption
of programmer time. With support for both internal and external forces,
particle systems can have their own inherent behaviors, such as the
rising of smoke, that are then affected by run-time environmental conditions,
such as wind blowing the rising smoke plume. |
Features:
- Scaleable point, line and box particle generators
- Velocity, acceleration, internal forces, and various other properties
for the particle generator
- Color, size, texture, transparency and many other visual aspects
of the particles
- Real-time preview that shows external forces and their interactions
with the particles
- Optimized binary formats for saving and direct loading into Apex
applications
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