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About DAS

Overview

Dynamic Animation Systems, Inc. (DAS) is dedicated to the development of distributed, interactive, and immersive virtual reality applications for training, education, entertainment, and government systems. Founded in 1995 by experts from the Defense Simulation and Visualization community, DAS was formed to develop the technology infrastructure and harness the creative talent to become the leading provider of interactive experiences for the cyberspace of tomorrow. DAS currently specializes in the development of real-time distributed gaming and visualization environments for analysis and training applications supporting both government and commercial customers.



DAS personnel are highly trained in multi-platform interactive visualization, commercial game development, distributed interactive simulation and DoD High Level Architecture applications, and have extensive experience in graphical modeling and simulation development. DAS has experience serving, military, academic, and commercial clients and has numerous industry partners and associates in key technology areas. We work closely with these partners to realize the potential of the simulation and training marketplace.

While leveraging experience gained on previous projects DAS has engineered its own proprietary visualization and simulation technologies. Our Products Group has a growing portfolio of commercially available software, optimized specifically for the Windows PC platform.

Dynamic Animation Systems' Entertainment Group (DAS Entertainment) is dedicated to bringing DAS Technology to the retail entertainment domain. We are currently developing Xbox and PC games loosely based on the U.S. Army's Objective Force concepts. By combining the high performance Apex graphics engine technology with the power of the Xbox and the real-world game play of Objective Force and other game concepts, the DAS Entertainment Group will become a recognized player in the videogame industry.

As a visual systems and gaming solutions provider, DAS is unsurpassed in quality and capability, and can support customers in the way that suits them best:

  • DAS can provide turn-key training, visualization or gaming systems to our customers;
  • DAS can simply license our tools and Software Development kits to a customer if that is all they desire; or
  • DAS can provide custom software and/or artwork development services to help our customers meet their goals.

In short, DAS supports our customers in the way that best fits their needs.

Our Future

DAS is committed to providing outstanding graphics, simulation and gaming products and services to our customers. Our goal is to work with you to provide a complete solution to you and your customers in whatever way makes the most sense for you - as a product vendor, a prototype developer, or the simulation and/or graphics experts throughout your entire project. With an ever growing presence in the commercial gaming market, DAS is at the nexus of where gaming and graphics technology meet with the needs of training and simulation. We are confident that after working together we will become your graphics partner of choice - the partner that helps you succeed in bringing the full power of 3D simulation and gaming to your applications and systems.