About DAS
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Overview
Dynamic Animations
Systems, Inc. (DAS) is dedicated to the development of distributed,
interactive, and immersive virtual reality applications for training, education,
entertainment, and government systems.
Founded in 1995 by experts from the Defense Simulation and Visualization
community, DAS was formed to develop the technology infrastructure and harness
the creative talent to become the leading provider of interactive experiences
for the cyberspace of tomorrow. DAS
currently specializes in the development of real-time distributed gaming and
visualization environments for analysis and training applications supporting
both government and commercial customers.
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DAS personnel are highly
trained in multi-platform interactive visualization, commercial game
development, distributed interactive simulation and DoD High Level Architecture
applications, and have extensive experience in graphical modeling and
simulation development. DAS has experience serving, military, academic, and
commercial clients and has numerous industry partners and associates in
key technology areas. We work closely
with these partners to realize the potential of the simulation and training marketplace.
While leveraging experience
gained on previous projects DAS has engineered its own proprietary visualization
and simulation technologies. Our
Products Group has a growing portfolio of commercially available software,
optimized specifically for the Windows PC platform.
Dynamic Animation Systems'
Entertainment Group (DAS Entertainment) is dedicated to bringing DAS Technology
to the retail entertainment domain. We
are currently developing Xbox and PC games loosely based on the U.S. Army's
Objective Force concepts. By combining
the high performance Apex graphics engine technology with the power of the Xbox
and the real-world game play of Objective Force and other game concepts, the
DAS Entertainment Group will become a recognized player in the videogame
industry.
As a visual systems and
gaming solutions provider, DAS is unsurpassed in quality and capability, and
can support customers in the way that suits them best:
- DAS can provide turn-key training,
visualization or gaming systems to our customers;
- DAS can simply license our tools and
Software Development kits to a customer if that is all they desire; or
- DAS can provide custom software
and/or artwork development services to help our customers meet their
goals.
In short, DAS supports our
customers in the way that best fits their needs.
Our Future
DAS is committed to providing outstanding graphics, simulation and gaming products and services to
our customers. Our goal is to work with
you to provide a complete solution to you and your customers in whatever way
makes the most sense for you – as a product vendor, a prototype developer, or
the simulation and/or graphics experts throughout your entire project. With an ever growing presence in the
commercial gaming market, DAS is at the nexus of where gaming and graphics
technology meet with the needs of training and simulation. We are confident that after working together
we will become your graphics partner of choice – the partner that helps you
succeed in bringing the full power of 3D simulation and gaming to your
applications and systems.